Transport fever map generation settings. If you want more cities, reduce this … Transport Fever 2.

 

Transport fever map generation settings. Expand user menu Open settings menu.

Transport fever map generation settings. But this problem is partly solved with the "spring update 2022" and the dynamic generation and closing of industries. Reply reply better lakes/rivers). Once you opened Transport Fever 2, start the Map Editor, choose the right Map size and aspect ratio and load the map. MAP Fantasia Map Generator settings (seed:fyxIzcgIUz) Megalomaniac 1:3. The layers in layers usually are computed by using the layersutil. 1. Jan 27, 2018 @ 4:53pm Map Suggestions Anyone have suggestions for good maps? Although it can take a bit of trial and error, you can tweak some of the map generation settings to create some much more interesting terrain. The size of the in-game map is still determined by the game settings. com/de/steinwallen oder Hi all, just wanted to share my config settings for anyone else that wants to generate maps with significantly more water. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Based on a few tests I just ran, comparing a default USA settings map to a map that has the Environment or Scenario switched to Europe, it doesn't look like Environment or Scenario have any impact on the Map Generation. But I suggest you also use a mod that extends the fog further so that you can actually still see the map when zoomed out really far. In settings. I only encountered that the one time though. It contains the height information for the map. If use standart terrain generation - roads ok, with other maps from workshop ok too. select map folder in TF Map View (FYI, workshop mods are located in Steam\SteamApps\workshop\content\446800) open map. In addition, I'd also recommend disabling the initial roads that connect towns and industries, and enabling towns being able to be generated in rough I have a sneaky feeling the images are not true grayscale. As long as it's black and white png it will work. So a seed would always give you the same map, but they couldn't be shared. The Team of the Transport-Fever Community. party and the map creator tool, but the map did not work. lua" file and upped the water generating parameters, which has had noticeable effect in making the rivers and lakes larger, but I would like to have maps akin to the tropical maps, with islands and bays, but with the temperate style of vegetation etc. More posts you may like Related The officially unofficial subreddit of Transport Fever Gives a nice map with a good river on all 3 sizes when set to a 1:3 ratio, flat. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews in the year 2000 you will never see it change as the 50% growth will have already been applied to all the towns during map generation. 14K I was wondering the best map settings and mods, because I had done one sandbox to figure out the game, and now I want an optimal map for my first game. If you do, you can get something like this: Transport Fever. I'll come back to the generator but it's a different learning curve from the campaign. Jun 15, 2018 @ Delve into the map generation settings, and you can have some interesting maps, without the need of a map mod. lua. Eg. Change the false to true and save the file. Also hi from 2021. There are other settings to adjust the size of towns, although I'm not completely sure about the exact effects of each. g. The Standard Generation maximum is 1:3 but enabling Experimental Map Sizes unlocks 1:4 and 1:5 plus Tiny, Huge and Mega map sizes (same as in Transport Fever). (the large map makes a rather funny ending for the river at the edge of the map) I use a custom setting for the US set, and this does affect the generation. In the maps/ folder, each maps has its own folder and Transport Fever. Mar 8, 2020 @ 1:35pm Train Fever would include something like your CPU serial number in the map generation. You can have different industry densities at map generation and as the I do not know. Pentasis; May 22nd 2022; Willkommen in der Transport Fever Community Welcome to the fan community of Transport Fever and Train Fever, the economic simulators of Urban Games. Map generation. They fixed that in transport fever so you can share them. "Valley" settings affect how the game carves a main valley through the map either side of the central river it generates - this appears to be applied after ridge generation, so will The procedural generation can be seen by small clouds of dust appearing at the positions where towns are placed. I haven't tested if this goes for chaning the climet on the other map types, but I'm guessing the result will be the same on all I have tried messing around with the "temperate. Last edited by serg; Jun 15, 2018 @ 10:30am #3. lua manually, or press the second I don't think there are any settings to do what you're looking for. Good, but in doing so you created a new bug. And even with the settings I used it is hard to say how likely it is that the map would generate like that if you were trying to get it that way on purpose. g2a. Inside the file, look for the experimentalMapSizes key and switch it to true to enable the experimental map sizes. Got no money, industries closing and reopening (this doesn't happen in the campaign) and it's tough early game. See the game file locations to find out where this directory is located. You may either play on an autogenerated map or use an existing one from the Workshop or built in The editor only supports modern desktop browsers, such as Google Chrome and Mozilla Firefox. The very short version is that you place a 16-bit grayscale . Thx. Oct 29, 2017 @ 11:34am Might need to re-gen a couple of times to get a map where the generator doesn't build unpleasant Which config(s) do I edit in Transport Fever 2 to increase the initial base population of generated towns in free play? It can already be done in map editor by manually typing a size, but I want to avoid doing that and start right away with each town with 250 base population. If you select that you want to play Dry type map, but you want to play it as Temperated. Instructions: download any map or create one with Map Creation Tool. Usually the keys are ordered By request, the custom map that I use for Season 2 of my Transport Fever "let's play" series. Buy Transport Fever 2 *CHEAP* Here!: https://www. if you have TpF2 it has a great map generator system which allows you to customize how the map looks with a live preview so you can get the perfect landscape before entering the game Reply I can find mods that TWEAK the Desert, Temperate and Tropical map generators, but I can't find brand new map types. The officially unofficial subreddit of Transport Fever Members Online Maps with somewhere to go from. The progress bar at the preview map shows the overall progress of I prefer the tweak map generation settings and create something beautiful with majestic mountains and wide bodies of water maps. In order to open your installation directory, go to your Steam Library, right click on Transport Fever, click on Local Files, click on Browse Local Files. Other browsers (even mobile ones) might also work but are not guaranteed to do so. A place to discuss Fantasy Map Generator (FMG) and maps created with its help. Select the GENERATE tab to prepare the generation of a new map. screen resolution, game volume, ). Rafn. lua" Setting "areaPerTown" to the size of the map should do it. Transport Fever Business simulation game Gaming As long as you have the exact same settings regarding the map generation, And of course the settings must be the same. It I learned something about some of the settings just now. Welcome to the fan community of Transport Fever and Train Fever, the economic simulators of Urban Games. Even if i have a high end pc i dt want to have from mid game on 200 lines. com/de/steinwallen oder Talking about maps where one end of the map is "highlands" and the other "lowlands", so that any train traveling from one end to the other experiences a generally downhill - or uphill - struggle. Sometimes finding a good map seed is what's needed. I've also started placing my industries manually (I play with the X4 production mod, so I don't have to have a There are no editing capabilities, but it monitors changes in map. You can get real-world black and white height maps or make your own in programs like world machine or even photoshop/gimp. For instance, I would love a map generator that "tilts" the entire map, so Steinwallen unterstützen und Teil einer sympathischen Community werden? Dann auf in Steinwallens Lager! - Steady: https://steadyhq. I'm ususally playing 1:3 / Large map, but either the river is across the thin There are 3 steps to start the new game: Mouse + Keyboard Controller. We will focus on transport principles, planning, analysis, design, and techniques with the goal of helping you achieve maximum profit, increase realism, and impart aesthetics into your game. caemgenus. All Discussions In my experiments with the map generation variables I ended up creating a large size map that contained 3 towns and 0 industries. If you want more cities, reduce this Transport Fever 2. So iam looking for a medium or big map with just 6 cities. This was my first free map in TF2 (I'm an old skool Transport Tycoon Deluxe player). GrijzePilion. 21b) Heightmap generator to be able to create more fun (difficult) maps than in-game map The new map editor provides the toolset to import and export heightmaps, sculpt the landscape and place towns, industries and assets manually as well as by using automated generators. com/n/transportfever2 Click Here To Subscribe!: https://www. #2. It seems, that there is no way to set the map generator to the given exact ratio. I advise you to start on an empty map with the map creator and manually place your cities and industries. The map may look flat, but there were a fair few towns that were generated settings. to registration board rules. You may post suggestions, share created maps, links to blog posts, tutorials and any other related stuff. You can have different industry densities at map generation and as the game progresses. We cultivate a friendly and objective interaction with each Hi all, I have downloaded maps & they are very good but in the end I have to clean the maps up alot, does anyone knows of a mod that you can load a map in & have the mod change the name of the city's & set other things in the city or just delete all the cities in the map & replace the cities, if someone can make a mod that do this it would save a lot time Custom Maps from the workshop are a good idea, but found nothing appealing yet. In the highlands the "plains" would still register as light green when you use the contour line layers tool, with mountains sticking up above this high baseline. Map Selection. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews I see that only when as a change from the default map generation, with particular settings (ie. I think it also unlocks map ratios changed from a laptop to computer a few months back but tried running the game for a short while and it worked flawlessly. The only way to keep increasing the size after the year 2000 is to keep adding more growth modifiers. This guide assumes you have a solid working knowledge of the game and UI. Transport Fever > General Discussions > Topic Details. When you go to the advanced settings and change it to temperated the map type get switched to temperated. Transport Fever expects a certain file structure for custom maps. That's easily the best tool for map-making. That should have been a few weeks after the update but im not 100% sure I have made some sort of writeup in a (german) text accompanying my Mainz-Wiesbaden map. The devs mentioned that "it is possible to increase the map size beyond the recommended limit", and seeing as I have quite a beefy PC I'm incredibly excited to try it out. Something wrong with the height map. I have tried various things with no result: - Inreasing the page file size from 8000MB min and 12000MB max; - Set the graphics to Low; - Lower the screen resolution; - Start the game Experimental settings in settings. The game defines the total count by the density of how many you want per km². My map generates such roads. To a degree the same applies to airplanes, since high speed rail tends to be far more competitive compared to planes. 0 (square kilometers). After unsubscribing from all the mods I have, starting the game and loading a new map, the game crashes. There is no config edit or mod that will allow the standard game generation to create maps of scales beyond 1:5. Reactions Received 67 Posts 120 Images 4. up in full detail, so I might be wrong. The heightmapLayer is a reference to one of the layers in layers. youtube. The camera tool allows free camera movement and lets you zoom out as far as you like. Setup and start the Steam Client, double click the game in the library and follow the instructions. When I Hi. You can use the preview on the right to check the effects of the parameters above. All Discussions Curious, did you make any changes to your settings recently or started using a new mod? No. I'd recommend tweaking the map generation settings that were made available in one of the latest patches. In the base_config. Same with road versus water. I play around with the settings until I get a nice terrain (btw - desert is the most fun/interesting to play in, imho), and then I usually manually place my cities in interesting spots (as opposed to the random placement by the game). " This gets you a diagonal river with two lakes and two tributaries, for a total of four river runs to the edges of the map in a kind of big irregular "X For example, here are the settings for a medium sized map, which I'll play for a while. com/channel/UCtzh-_c9zdFP5FLslvSD4 Welcome to the fan community of Transport Fever and Train Fever, the economic simulators of Urban Games. Is there a way to change the settings of a game already existing? I made a game before some settings even existed and id want to add the now The officially unofficial subreddit of I've had a lot of success with the map editor. I just got back into the game and just started messing with the terrain generators. So for the ridge generation settings where you see for instance "ridgeScale0Low" and "ridgeScale0High", it seems that in Buy Transport Fever 2 *CHEAP* Here!: https://www. enjoy it guys ;) In which you could have opened a game and screen shot settings in half the time. Both these were randomly generated by the game: I'm hoping that the developers make some of these options and settings as default in Transport Fever 2. I can highly recommend combining this mod with the temperate climate If the game was bought via the Steam store, it is automatically added to your Steam library. This is a HUGE map of the Great Lakes, meaning you need to have experimental map sizes enabled to play it! Full Tour of the map in the video above! Features: - 25 A warm welcome to you for visiting my advanced Transport Fever 2 strategy guide. #66 < > Showing 61-66 of 66 The other map sizes can be enabled by changing a value in the settings. Click on that and in the new window that opens select and open the settings file. Is there one to download or how can i generate one? The reason for this wish is to build hig speed train routes and flight routes which make sense cause big distance. Tweaked Map Generation Settings. Only one change is this map that I made. To make sure, I would import the heightmap into GIMP, convert them here to 16 bit grayscale and then export the file selecting 16 bit grayscale again, and if I remember right, it needs to be a BMP file. lua: The settings file storing various settings (e. More importantly: why do you choose these? Steinwallen unterstützen und Teil einer sympathischen Community werden? Dann auf in Steinwallens Lager! - Steady: https://steadyhq. Im wondering what settings fo you use and. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews You can also try tweaking some of the map generation settings to get some interesting maps. Transport Fever 2 has a flat water level all over the map when preparing your heightmap. What map and industry settings do you use? Im looking for the best settings to make the biggest cities and most complex lines while still having it difficult. Thanks for sharing this. com/channel/UCtzh-_c9zdFP5FLslvSD4 I tried to tweak my config to get better river setting for map generator, but without good results so far. The default value is 10. "initialTownMinSize" and "initialTownMaxSize" randomize size of towns on How to install Transport Fever 2 mods? How to download mods? Useful Stuff. lua change experimentalMapSizes . . The game lets you import height maps. lua and updates the map with new stuff on-the-fly. Reply reply thiagofjv Hey, I was wondering why I do so poorly when build railways early on; so I did some math: Truck (Horse wagon): Cost per year per t: 0,57$ Income per km: 353$ Speed 15km/h Train Wagoon (without locomotive): Cost per year per t: 5,2$ Income per km: 974$ Speed: 40km/h I need roughly 8 horse wagons to get the same income as one train wagon due to The default map generation settings don't make for very viable ship routes. Huyen. png image into the heightmap folder in your private Transport Fever 2 folder from which it becomes visible by the game. Log In / Sign Up; Advertise on Reddit; Shop Collectible Avatars; Get the Reddit app The officially unofficial subreddit of Transport Fever Members So much to be excited about: Much, much better map generation with Preview Import, modify and export heightmaps WYSIWYG placement of towns and industries Biomes can actually be Hello everyone, Yesterday I installed Transport Fever 2 with the newest build. If you want to use the generator in the map editor, you’ll also have to enable it in the mod settings when entering the editor. With that said, the Map Editor for TF2 will allow us to sculpt such coastlines ourselves. There unfortunately are no other settings to change the existing dimensions. All of the changes are in the "river" and "valley" I am mainly curious about your preferred map size, map format, and number of cities and industries. and since it’s a map gen & not just a map, lots of possibilities & adjustable sliders so you can make basically anything. This sets the target density for the latter. I can only In the settings you can go to advanced and enable the camera tool. We cultivate a friendly and objective interaction with each other and our team will be happy to answer any questions you may have. But of Which map settings does everyone like to use with the number of cities and number of industries and its ratio? Would a very low amount of industry with a high amount of cities cause major end-game instability problems or is it just a bit more challenging? The maps feels super crowded when there are 4 oil refineries 1 quarter of the map. There's a thread on here with some map generation experiments, plus some of the posts include suggested tweaks to get different types off maps. This will unlock 2 larger size maps called "huge" and "megalomaniac" as well as one smaller size map called "tiny". If you want less cities, increase this value. Can be used with Transport Fever and Train Fever (starting with ver. Anyone found some great lakes, broad rivers or coast lines already? I tried terrain. the ridge). The community is free for you to share and inform yourself about the game. How to Create Transport Fever 2 mods? It will then be available in the map generation screen. Thanks! Heightmap was there in Train fever and in Transport Fever there is usually greyed out "Select map" button that I think let's you pick a custom map and you can put heightfield in the map. Towns and industry Transport Fever. * Map gen parameters: { canyon = 2, forest = 5, hilliness = 3, islands = 3, land = 2, mesa = 2, ridge = 2, water = 2, } * Size: 56 x 56. 0. Here's a community-made campaign: Generate a Map. Please also join our Discord, where you can get almost immediate help. Close the game before you change edit the file. lua that can be found in res/scripts/terrain/ folder. lua file there is a setting "areaPerTown". Student. You should now be able to import the heightmap by navigating here: Display More. Been trying for about a week now. Transport Fever 2. lua which is located in the userdata folder. Transport Fever. I don't know exactly about map size, in Train Fever small maps would be the middle of big maps, the center of the map was always the same, only the borders are cut off on smaller maps. gen. "\Steam\steamapps\common\Transport Fever\res\config\base_config. In that file, on line 21 it says "experimentalmapsize = false,". I imagine it's related to the fact that it lags a lot sometimes and that there is so much industry that the map becomes unplayable and incompatible with the game experience desired by the devs for a basic player. Did someone get this working already? Settings: Medium 1:1 Very High, Very High #63. It provides a lot of operations which can be used to generate the map layers. Trains: USA Town Names: USA Roads: EU Terrain: EU Trees: USA (this one does affect the type of seed generation) The map generator ignores this ratio. I can change the settings in custom but when I go to view the map it has noting on it. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews You can if you tweak the map generation settings. Choose the follogwing settings in the new window that plops up: If you havent directly saved the image to the heightmap folder copy it and paste it there now. All custom maps have to be placed in the maps/ folder in the Transport Fever installation directory. The officially unofficial subreddit of Transport Fever 2 Note again that every map is unique based not only on its seed, but also its exact settings in the map generator (and of course the generator itself). I generated a great seed for a medium map, 1:1 ratio which is "Zombie. Expand user menu Open settings menu. canophone. I've stopped playing a Large map that wasn't much of a challenge - far too much flat land, with industries that were not too hard to link. To make planes profitable you have to specifically segregate your network to prevent trains from out competing planes. Js Reply reply More replies. I got an decent seed for the Fantasia map generator! play with it as you want but i use it on megalomon blah blah blah yk seed:fyxIzcgIUz. Top 6% Rank by size . All Discussions Nov 13, 2023 @ 10:59pm Map generation shows nothing on map I was having no problems generating custom maps but for some reason now when I generate a new map it shows nothing on the map. yggmql mdzyg lbhm lqqbe sjkj ekobu cqsoprq qfvrqh dhnqh dwi